Node: Rotate
(Redirected from Node: Rotate Transform)
								Jump to navigation
				Jump to search
				
The Rotate Transform allows you to rotate Materials, Touches, and Points in 2D or 3D space. Rotation is applied in a clockwise fashion, in contrast with normal mathematics but in line with most media servers. All rotation is applied relative to the origin, generally the top-left corner (0,0,0) if no translation, like the Translate Transform Node applied, is present.
Contents
Settings
| Expected Type | Details | Default | |
|---|---|---|---|
| input | List<Material, Point, Touch> | The value or list of values that are to be rotated. | |
| rotation | Number or Point | The number of degrees by which to rotate the z-axis, or a Point containing x, y, and z rotations in degrees. | 45 | 
Parameters
| Type | Details | |
|---|---|---|
| output | List<Material, Point, Touch> | Note: The parameter is read-only. The results of the rotationbeing applied to theinput. The type of each item in theoutputis dependent on the type of theinput. | 
Functions
There are no functions exposed by this node.
Example Usage
No examples provided.
| Nodes | |
|---|---|
| Devices | ArtNet Input · ArtNet Output · Interactive LED Processor · NDI™ Input · NDI™ Output · OSC Input · OSC Output · Projector · SensorLink · TCP · TUIO Output · UDP Input · UDP Output · Watchout Media Server | 
| Objects | LED Tile Layout · List · Map · Random Number · Simulated Touch · Timer · Value · Wave | 
| Operators | Blend · Change · Clip · Cluster Tracker · DMX Multiverse Merge · Ease · Filter · Hold · JSON Mapper · JSON Stringify · Logic · Math · Proximity · Range · Rotate · Scale · Shear · Smooth · Touch Mapper · Translate | 
| Scenes | External Scene · Material Scene | 
| Materials | Graph · Touch Material | 
| Scripting | Script Function · Script | 
| Comments | Comment | 
