Node: Material Scene
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The Material Scene node lets you convert a Material or List of Materials into a Scene for consumption on a remote device. Materials are converted to be efficiently transmitted over the network.
Materials may not update at the show's target frame rate when converted to a Scene in order to preserve network bandwidth. This only effects Scenes containing Materials, and will not effect the Material being used elsewhere, like with an NDI™ Output Node.
Contents
Settings
Expected Type | Details | Default | |
---|---|---|---|
materials
|
List<Material> | The Material or List of Materials to be painted as part of the created scene. | |
backgroundColor
|
Color | The background color of the created scene. This color is only visible if there is transparency in the provided materials. | Color(64, 64, 64)
|
Parameters
Type | Details | |
---|---|---|
scene
|
Scene | Note: The parameter is read-only. The scene contains the provided materials .
|
Functions
There are no functions exposed by this node.
Example Usage
No examples provided.
Nodes | |
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Devices | ArtNet Input · ArtNet Output · Interactive LED Processor · NDI™ Input · NDI™ Output · OSC Input · OSC Output · Projector · SensorLink · TCP · TUIO Output · UDP Input · UDP Output · Watchout Media Server |
Objects | LED Tile Layout · List · Map · Random Number · Simulated Touch · Timer · Value · Wave |
Operators | Blend · Change · Clip · Cluster Tracker · DMX Multiverse Merge · Ease · Filter · Hold · JSON Mapper · JSON Stringify · Logic · Math · Proximity · Range · Rotate · Scale · Shear · Smooth · Touch Mapper · Translate |
Scenes | External Scene · Material Scene |
Materials | Graph · Touch Material |
Scripting | Script Function · Script |
Comments | Comment |