Types
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Types are different ways in which information can be stored, shared between nodes, and transmitted. A type defines Parameters and Functions for modifying and retrieving relevant information, and in some cases also defines a Constructor for the creation of objects of that type.
Types | |
---|---|
Primitives | Boolean · Number · String |
Objects | Color · Dimension · DmxMultiverse · DmxUniverse · LocalInterface · Material · Point · RemoteAddress/IP · Scene · Time · Touch |
Node Specific | NdiSource · WoControlCue · WoHitTestResult · WoTimeline |
Collections | List · List of Lists · Map · Varargs |
Special | Any · Consumer · Expression · Null · Void |