Types

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Types are different ways in which information can be stored, shared between nodes, and transmitted. A type defines Parameters and Functions for modifying and retrieving relevant information, and in some cases also defines a Constructor for the creation of objects of that type.

Types
Primitives Boolean · Number · String
Objects Color · Dimension · DmxMultiverse · DmxUniverse · LocalInterface · Material · Point · RemoteAddress/IP · Scene · Time · Touch
Node Specific NdiSource · WoControlCue · WoHitTestResult · WoTimeline
Collections List · List of Lists · Map · Varargs
Special Any · Consumer · Expression · Null · Void