Node: Clip
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The Clip node lets provide a List of Touches and/or Points to be restricted to a specific area in 3D space. The clipping works by checking each item of input
to make sure it is inside the defined clipStart
and clipEnd
area in 2D/3D space. This is useful for quickly filtering information down to only be information from a specific area in 2D or 3D.
Contents
Settings
Expected Type | Details | Default | |
---|---|---|---|
input
|
Point, Touch, or List<Point or Touch> | The value, or list of values, that will be clipped. | |
clipStart
|
Point | A Point representing the start of the clip region. This point may contain axises with positions less extreme than the clipEnd 's matching axis. Anything within the bounds of this point and clipEnd will be returned as part of the output .
|
Point(0, 0)
|
clipEnd
|
Point | A Point representing the start of the clip region. This point may contain axises with positions less extreme than the clipStart 's matching axis. Anything within the bounds of this point and clipStart will be returned as part of the output .
|
Point(128, 128)
|
Parameters
Type | Details | |
---|---|---|
output
|
List<Any> | Note: The parameter is read-only. The clipped list of values from the input within the clipStart and clipEnd .
|
Functions
This node provides no additional functions.
Example Usage
No examples provided.
Nodes | |
---|---|
Devices | ArtNet Input · ArtNet Output · Interactive LED Processor · NDI™ Input · NDI™ Output · OSC Input · OSC Output · Projector · SensorLink · TCP · TUIO Output · UDP Input · UDP Output · Watchout Media Server |
Objects | LED Tile Layout · List · Map · Random Number · Simulated Touch · Timer · Value · Wave |
Operators | Blend · Change · Clip · Cluster Tracker · DMX Multiverse Merge · Ease · Filter · Hold · JSON Mapper · JSON Stringify · Logic · Math · Proximity · Range · Rotate · Scale · Shear · Smooth · Touch Mapper · Translate |
Scenes | External Scene · Material Scene |
Materials | Graph · Touch Material |
Scripting | Script Function · Script |
Comments | Comment |